Archive for the ‘Video games’ Category

Master Chief: Bobble HeadPerhaps this article would be better entitled: Why I love Halo: An Epic Analysis.

I’m not a Halo fanatic…relatively speaking. I’m not shy about being an enormous fan of the Halo franchise, but I don’t own a Master Chief costume, nor have I ever worn one. I don’t know every little intricate detail of the Halo universe. I can’t ramble off stats, ID numbers, the name and rank of every known character. I don’t play the video game most of the day, every day, and it’s a fat chance I’d “pwn” anyone in multiplayer these days if I did. At all. I’m what you might consider a discoverer, or a story enthusiast.

Halo: Combat EvolvedI was an early adopter of the original Xbox back in 2001, due solely to previews of Halo: Combat Evolved. At that point, I was a gamer. My friends at first were annoyed with my constant raving about Halo, yet many eventually caved and began playing as well – and soon, much more than me. My game-playing fanaticism and multiplayer skill slowly faded as I was drawn further into the mystery, the story world that had been created by Bungie Studios.

I would not hesitate in the slightest to refer to the Halo franchise as “Epic”.

Quite often I compare the potential scope of this universe to that of Star Trek or Star Wars. To me, for a story to be epic, it must have potential to become a ‘part of the whole’, a story told within what feels to be a much, much larger untold story. For an epic to be successful in my opinion, it needs to employ a certain formula. It needs first to be told from the perspective of an individual, or providing only a very small portion of the larger picture, and still make a personal connection with the audience. If done right, this story alone would capture its audience.

Consider recent entertainment franchises like Terminator, The Matrix, Lord of the Rings, Harry Potter, or even the Chronicles of Riddick. Each begins by telling a self-contained story from a single perspective, while leaving many questions unanswered in the end. Sarah Connor has to survive against a deadly killing machine from the future. Neo strives desperately to discover and understand what the Matrix is. The little hobbits in peaceful Hobbiton have their worlds turned upside by an unknown, evil force. Harry potter learns about a strange, magical, hidden world. The convict Riddick uses his extreme skills to survive and escape a deadly planet. Each of these tease at a larger universe with untold stories, but begin with an engaging tale of discovery or exploration of something unknown.

Enter Master Chief, Spartan John-117.

Master Chief gazesPresuming one knows nothing of the previous, indirectly related Marathon titles – with Halo, we begin from the Chief’s perspective, opening up not only in the middle of a war we know nothing about, but making that first, eerie discovery of a foe that threatens much more than we could imagine (I will never forget watching for the first time the cinematic cutscene in which the Chief discovers the Flood). Already, the premise is clear that this isn’t just a self-contained video game story, but actually only a very small window into a universe filled with history and a future, conflict, and characters that truly feel as if they have backstories and full lives.

( Continue to the next page )

24
Mar

Resist or be Terminated

   Posted by: thebruce Tags:

Skynet Research

SkynetResearch appears to be having some technical difficulties. From an email sent earlier today:

ATTENTION: ALL VISITORS TO SKYNETRESEARCH.COM

Skynet Research is experiencing technical difficulties on our corporate website. A networking error has generated interference in the audio presentation. Do not be alarmed. Skynet Research is doing everything in our power to resolve this technical issue as quickly as possible and resume normal operation.

Visitors to the SkynetResearch.com website should ignore this interference entirely.
Do not attempt to discern, repair, or otherwise tamper with the audio signal broadcasting during this time. Failure to follow this command can lead to further corrupting of the impacted data and cause further difficulty.

Skynet Research is also aware of rumors circulating that there is another explanation for this interference on the website www.ResistOrBeTerminated.com. This is false information. Skynet Research has no affiliation with this particular URL, and Skynet Research suggests all Internet users avoid www.ResistOrBeTerminated.com altogether.

Thank you for your patience, and you can be rest assured that Skynet Research will soon return to providing services that improve life for all human beings!

We are committed to making your life different,
Skynet Research

Visit SkynetResearch.com and you’ll find a strange distorted sound in the background.

Some quick audio manipulation to slow the sound down to a fraction its speed reveals a radio transmission from what sounds like a resistance ground assult team.

Listen
(1.2MB)

An attempted transcript of the audio reads:

This is recon team (—- three) to base. Base, do you read? Requesting extraction. (pause) I say again – we’re overdue by three days. We’re (—–) and we’re ready to debrief. Say (again) – we’ve completed reconnaissance. We’re prepared to (set) all tech comm units on (skynet attack). Current coordinates: (Romeo 2#####). Repeat. Immediate extraction for four man team. One (injured). We’ll attempt next contact at 0900 hours. (——) *cut*

Update: Full transcript revealed and added below.

This update has revealed a new website, ResistOrBeTerminated.com, which looks to be updating with news about Skynet Research.

Things are starting to heat up, it seems!

And now, more ‘behind the scenes’ information 

Some clever users at Unfiction have uncovered some preview content from ROBT.com, that wasn’t yet supposed to be available for the public.

…Content that indicates this ARG may very well be tied to the upcoming video game Terminator: Salvation (Wikipedia), scheduled for release May 29, 2009 on all major consoles and PC – as well as the Terminator: Salvation movie opening May 22, 2009.

Nevertheless, while the video game is looking very nice, and the movie even moreso, there’s certainly something going on with Skynet Research here and now!  So go check it out!

UPDATE:

Here is a leaked video clip from the Terminator: Salvation movie…

UPDATE x2:

Unfortunately, the leaked video clip has been removed from Youtube by request. In other words – expect to see it again soon!

UPDATE x3:

ResistOrBeTerminated.com has been updated with an image containing single frames from the leaked video:

As well as a new video from Bre Pettis

UPDATE x4:

ResistOrBeTerminated has posted an analysis of the reduced audio, filling in the holes:

This is recon team Strider Three to base. Base, do you read? Requesting extraction.   I say again – we’re overdue by three days. We’re (garbled) and we’re ready to debrief. Say again – we’ve completed reconnaissance. We’re prepared to set all Tech Comm Units on Skynet Attack. Current coordinates:  Romeo (garbled). Repeat. Immediate extraction for four man team. One injured. We’ll attempt next contact at 0900 hours.

23
Feb

Home Is Where the Mystery Is (updated! 3-23-09)

   Posted by: thebruce Tags: , ,

Update! – (March 23, 2009)

“Xi has begun!” says the official US Playstation blog. Clearly stating:

The world’s first console-based Alternate Reality Game starts today in PlayStation Home.

Called Xi , the adventure takes place in a series of secret areas in Home – and beyond – changing day by day, week by week, in real time. Anyone with a PLAYSTATION 3 can join in the fun for free – in English, French, Italian, German or Spanish.

To discover the mystery of Xi, simply log on to PlayStation Home and look for the graffiti on the wall in the main square. Find that, and all will be revealed…

So, if you’ve got a PS3, go check it out!  See what the hype is about, and whether this really is an “Alternate Reality Game”.


Xi Greek Letter, mysterious symbol found in PS HomeSony is beginning to make good use of their communal Playstation Home virtual space for the PS3 community. While still in an open Beta phase, it’s being adopted by many, many players.  But all is not static and ordinary in this organic, virtual utopia.

North America and Europe have both been receiving odd messages, and finding short, strange video clips eerily displaying a symbol or logo of the greek letter Xi, and what looks like robot head.  At first glance, they may look like bugs in the system, little holes in the code from developers that haven’t been fixed yet.  But… that seems too easy an explanation. Especially since it’s happening world-wide, they’re not getting fixed in a timely manner, and well, the videos are blatantly placed for optimal viral effect. :)

In Home, the player has a PDA that is viewable at any time. That’s the interface to community updates, news, locations, general commands, etc - a typical ’start’ menu.  In the Community section, however, the News tab has been showing strange text messages; but these don’t seem to be aimed at players, but rather mistakenly placed messages between… well who knows?  The Updates tab has also been showing some odd Java-based code content.  These updates have only shown for short periods of time, but they’ve coincided with discoveries of hidden video clips found in various locations of Home spaces.  It appears these updates have occurred on Tuesdays and Thursdays.

Discussion of this mystery is spreading, but the primary sources of player sleuthing are at the Playstation forums for Europe and the US, and at Pandemic Studios.  One user has also set up a Google site to help track the updates.  It’s not easy when the pieces of the puzzle vary from place to place and don’t match up between the US and Europe regions.  So the mystery must be in the content, not the context.  What can you make of these snippets?  I’ve done my best to try to organize what’s known, but dates and locations are hard to nail down.

“AlphaSpace/AlphaZone”

News:
ACCESSING RECORDS…1 ENTRY RECEIVED…FILE
PARTIALLY CORRUPTED…Date…unknown.It has
been days since we had an accurate report from the
computer.The CPU is…failing. Fast. Communications
are…too erratic. External is down. Internal is patchy at
best. Core life-support functionality…that’s restricted
but still working. For now.
Update:
–Open Alpha Test Space–
if s==”AlphaZone3″ then
OpenDoors(AlphaSpace[8])
end
(Video-EU-robohead) at the end of the Redbull video
(Video-EU-zone1) ‘AlphaZone 1′ (EU)

“Barrier”

News:
Visual recognition confirmed.
Security barrier now open.
Update:
– r =
Validate(cSecurityAvatar[g->MAINTENANCE_DATABASE]);
if (r) then bBarrierOpen=true;
Trigger(AudioSecurityOpen);
else
–Transmit(AlertSecutity) //jess :)
Trigger(AudioSecurityFailed);
end
(Video-EU-hallway) at the end of the Redbull video

“Water Pressure Valve”

News:
Three weeks ago there was a significant drop in water
pressure – too large to be explained by any leak.
Yesterday, another drop in pressure was noticed.
Update:
–Home maintenance Aqua – 3/cs:1
svalve=GetWarningSource();
if sValue==’FEC819′ then
–Home Square
CallEngineer(t1);
elseif sValue==’A76bC1′ then
–Central Plaza
CallEngineer(t2);
else
–Apartments
NotifyMaintenanceControl();
end
Return 0;
(Video-EU-stairway) at the end of the Redbull video
(Video-US-hallway) at the end of the Bowling alley “I Love Ninjas” video

“Xi_S93″

News:
jess are you there? ————- Xi is almost ready.
Update:
function Xi_S93() {
MemCpy(&Stapler,&35623,sz);
for ctr=1,MAX_EXP do
SecureWrite(exp[ctr]}
end
Wipe(&Stapler); }
(Video-US-robohead) after the movie theatre previews

“Maintenance Elevators” UPDATE!

News:
HELPFUL REMINDER
Maintenance elevators serve as vital conduits for
Maintenance personnel only, not as a short cut for
alpha testers. Please respect Maintenance rules.
Update:
–Maintenance Power Usage – period to 20th February
2009.
 
% change on previous period
————————————————–
Security +2.1
Repair  -3.8
Manufacturing  +0.6
Staff areas  -7.2
Elevators   +28.4
(Video-EU-underground) after the Redbull video
(Video-US-underground) after the MLB video, Central plaza

An additional mystery (and it’s uncertain if this is related to the strange code, messages, and videos above) has been discovered only in the US Home, where if looking out to the upper-left-most area of the Central Plaza from the right side of the exit doors still within the bowling alley, you can make out the corner of an ad billboard that looks like the latter half of a “KILLZONE 2″ title banner. Some have also found a very low-resolution, blurry clip of what looks like a screenshot from the game.  Could this be a hint that a Killzone 2 space is coming to Home soon?

My theory is this: Sony is brilliantly using mystery within the tool itself, to hint at upcoming additions to available content (it seems to me the timing of new spaces and content is related to the updates above) – rather than just announcing updates, this viral aspect increases hype and discussion, getting people into Home who may not be already.  Well, it worked for me: after hearing about this mystery, I decided to check it out myself.   Home is still in open beta – but third party content spaces have been added already, including spaces for Far Cry 2, Redbull, and Uncharted.  I think people who are speculating at upcoming Spaces with these snippets as clues are on the right track, and the current mysteries may very well be pointing to a new space soon, such as for Killzone 2.  But it’s just a theory.  The significance of Xi, however, remains a mystery. The announcement of a new game would certainly be a strong possibility as well.

UPDATES!

This area will be kept up to date with news on this mystery…

  • (2/24/09) A ninja named Locust_Star could be heard/read shouting “sensootaka sannyuu mokuyoubi” – or, “sensou taka sannyuu mokuyoubi” which translates directly to “war hawk coming thursday”, confirming the arrival of a Warhawk game space with the v1.11 PSHome update Thursday.
  • (2/24/09) A new daily message indicates that there will be certain ninjas running around between 9-10am PST (12-1pm EST) within PSHome, carrying messages to their masters, which could be intercepted.  Version 1.11 of PSHome will also be rolled out on Thursday.
  • (2/23/09) TheSixthAxis has a new entry that’s quite suspicious… The RSS summary for this entry reads: “XI, My Friend. Open Up. I remember when all this was just grass. Sorry, glass.”  TSA has previously posted entries hinting that they have inside info.
  • (2/23/09) The recent video shown on the EU server Redbull video is now available in North America’s Central Plaza.

Whatever the mystery is, however, it’s creepy enough, vague enough, and enticing enough to have people going bananas over this “Xi” the world over.  Suffice to say, they want answers…

Xi Protest

In an attempt to cover quite a number of running projects and games, here are a few launches, news items, and announcements to pore over.

Serious Games

Akoha – Come play it forward!
Self-labeled as a “social reality game”, Akoha is physical card-based game with ‘act-of-kindness’ missions to carry out on or with friends. You can get cards by buying decks, or by being given a card by someone who just completed a task. The visual explanation explains how players registered at akoha.com can see each card’s history of good deeds (including video blogs, testimonies, etc), who’s done what, when and where, and players can also earn karma points for carrying out these tasks. With enough karma you can begin creating other missions for people to carry out. Akoha is currently in a beta testing phase, but it’s a “big, bold and crazy kind of idea”, and it’s Canadian!

Ruby’s Bequest
Ruby’s Bequest is a new game from Institute for the Future telling the story of the (fictional) town Deepwell and its residents, and providing “a unique immersive experience in which thousands of people will help forecast the future of caring in the United States.”. Sponsored by United Cerebral Palsy and AARP, the game will play similarly to World Without Oil, where 7 years will pass between the month starting from launch, March 9th to the April 10th conclusion. Find out more information and join in at RubysBequest.org

Movies/TV

Terminator: Connor Chronicles or Salvation?
A website has recently appeared on the radar: SkynetResearch.com. Little to nothing is known about it besides what’s currently visible. More weight seems to be placed on this being related to Terminator: Salvation, slated for May 22 release, as the site is owned by Warner Bros, according to the Privacy Policy linked in its footer. What do you think?

Who’s Watching the Watchmen?
Much has been revealed since TheNewFrontiersman.net was discovered and its contents opened. The New Frontiersman, reporting on ‘hero’-related news in a very mid-20th century manner, also has a twitter account you can follow, a Youtube channel to watch, a Flickr account to view, and a newsfeed to read. Content galore! A true alternate reality – Nixon on Mt. Rushmore?
Watchmen is slated for release March 6.

Video Games

FEAR 2 Level III Testing
FEAR 2’s viral campaign recently executed a live event in New York City, with the Armacham Mobile FEAR Lab experience. Silver case recipient J.C Hutchins was on the scene to record the report the entire experience. Read about and watch his test and experience at JCHutchins.net. Visit Armacham.com (don’t be afraid!) and see what upcoming dates are listed on the calendar… FEAR 2: Project Origin is slated for release on Xbox 360, PS3 and PC, February 10th.

Singularity’s Mir-12
Russian spies, conspiracies, sci-fi, gorgeous women, it’s all here: visit MIR-12.com to find out what happened to Natasha Norvikov, and follow the ongoing investigations. If you can read Russian, you’ll have a much easier time! Raven software is releasing their first person shooter Singularity on Xbox360, PS3, and PC soon.

Halo Mysteries Return:
Mbaraki.2552
– Reported yesterday here at Wikibruce, new mysterious content has appeared in Bungie’s weekly updates in the Halo 3: ODST sections. The latest insert: “IDENT PROC 13262.0 MBARAKI.2552″ appeared in Jan 30th’s news.
* B.Net group Compound Intelligence discussion (membership req’d)
The Way Their World Ended – a twitter account named intimation, believed to be run by a form of AI, made contact with some people earlier this year. A dream-style puzzle was solved leading to the website thewaytheirworldended.com with weekly updates. Explicit references have been made to Halo, and past ARGs Iris, and I Love Bees. Speculation is mixed as to whether this is official or a grassroots ARG.
* Unfiction discussion

More Mirror’s Edge?
Hot on the heals of EA’s release of Mirror’s Edge, a new mystery has arisen hinting at an upcoming Mirror’s Edge 2 (confirmed to eventually become a trilogy). Pirandello/Kruger teases a red door… which soon after led to Newstream Energy. The investigation is ongoing!

Grassroots / other

Are you 23?
Disney’s launched a countdown of their own, located at Disney.com/23, for March 10, 2009. What’s so special about the number 23? (Besides Jim Carrey’s movie of the same name) Speculation, as it pertains to Disney, makes note of points such as Disney’s founding in 1923, or Steve Jobs’ purchase of Pixar in 1986 (23 years ago). The leading speculation which seems to be gaining ground is that it’s related to the March launch of Disney’s “Club 23″ (or D-23?) program. A revealing post on a Disney site has since been removed, but you can read the message here.

Ice Shock – Descendant
M.G.Harris was fairly open and public about an upcoming ARG for her book “Ice Shock“, which I reported on via ARGN.com back in November. She has now revealed the name: The Descendant, in a recent blog post. You can watch a 60-second trailer for the upcoming ARG at TheMGHarris.com fan site. Harris has slated its launch for March this year.

Yellow Curtain returns!
The Yellowcurtain wiki was recently updated with the news: “ATTENTION: Countdown for Yellow Curtain Episode 3 is ON!” While Episode 3 was apparently scheduled for launch January 15th, it may have been pushed a few weeks. Visit Yellowcurtain.com, watch anashel’s channel, or join the Facebook group for updates.

5
Feb

Rumours of Activity in Mombasa

   Posted by: thebruce Tags: , ,

Halo LogoSuspicious content in two of Bungie’s recent news updates have started the rumour mill turning once again.

January 24 Update
First line in the section titled “Halo 3: ODST”:

IDENT PROC 13217.0 MBARAKI.2552

January 31 Update
Again, in the section titled “Halo 3: ODST”:

IDENT PROC 13262.0 MBARAKI.2552

What’s going down in Mbaraki, and what do 13217.0 and 13262.0 represent?

These updates are much in line with Bungie’s style. Other instances similar to this occurred surrounding ‘The Superintendent’ (a series of posts by a mysterious username on B.Net, and Weekly Update news inserts by the AI seen in the full ODST trailer) and ‘The Smuggler’ (Weekly Update news inserts before the release of the Halo 3 map Cold Storage)

With both Halo Wars and Halo 3: ODST being released in 2009 (March and 3rd Quarter respectively in North America), expect a lot of mystery and commotion to build in the ARGish/viral rumour-mill.

  • Visit the Bungie/Halo 3/viral wiki at halo.wikibruce.com
  • Join in ARG specific community discussion at args.bungie.org
  • Members of the Bungie.net group Compound Intelligence can join the discussion here.

Wikibruce recently received a special exclusive clue into the Legacy of Julian Teng. This comes after previously receiving this exclusive clue:

To read the entire extensive text of the document entitled “The Effects of the Tunguska Blast on an Eyewitness”, please continue and read the full article below.

Read the rest of this entry »

17
Dec

WoW, The Legacy of Julian Teng

   Posted by: thebruce Tags: , ,

In 2006, ARGNet published a year-in-review article in which the idea was raised of running ARGs in virtual worlds such as Second Life and World of Warcraft.  As a twist, Rez Nation even broadcast a podcast from within Second Life.

Today, Wikibruce received a trailhead, to which I’m obliged to respond: OMGKLOO!

A new ARG is underway incorporating the alternate reality of World of Warcraft – but not exclusively.  Developed for GamerDNA, it’s called “The Legend of Julian Teng”, and is set to incorporate the WoW MMORPG, puzzles and mysteries, and likely a number of real-world (or, non-WoW) events, locations, and interactions.

The story behind “The Legacy of Julian Teng”
Brian Morgan and his friends started playing World of Warcraft to stay in touch last summer, but Brian’s research into the mysterious Tunguska event and the life of Julian Teng has caused them to grow further apart than they could have imagined. The last time anyone saw Brian Morgan he was playing a Tauren called Tunguska on Korialstrasz in World of Warcraft in mid-November. Nobody has heard from him since.

Wikibruce had already been asked by a community member to set up a wiki, which is now live at JulianTeng.Wikibruce.com.  To catch up on events, visit Brian’s friends’ guild website buds.gamerdna.com.  Here’s the video of Brian’s friends as they discover him strangely missing:

And now, I present two exclusive Julian Teng clues - two of a few that have apparently been sent to various websites.  This clue came with the filename “3.jpg”

The second clue – that’s a special one. To encourage community involvement, gamerDNA is allowing community members to ‘vote’ for their favourite sites and clues. Wikibruce’s clue is below – so if you want to support Wikibruce, and help this site win a “very exclusive clue indeed”, follow the image to gamerDNA and give it up a thumbs up!  You can also take a look at other clues sent to other websites.

  • Go and visit the Julian Teng Wiki to get caught up
  • Head over the GamerDNA’s ARG Community forum to connect with other players!
  • Remember, this isn’t just for players of World of Warcraft – anyone can be involved!  After all, Brian’s real, and he’s gone missing…!
  • (O Unfiction, where art thou?)
25
Nov

Every Tardy Tag Tells a Tale

   Posted by: thebruce Tags: , ,

Wikibruce COG 700660-FC906-ELBetter late than never, as they say. Wikibruce received a Gears of War 2 COG tag yesterday – it must have quite the tale to tell, having traversed all those hills and valleys, miles and miles of weathered terrain, woretorn battlelands…

Alas, while The Last Day campaign has essentially come to a close with all locked tabs having been unlocked, all hidden COG tags around the world either found or labeled MIA, and the Gears of War 2 video game past release – this COG still has one gift to give: a unique CSID.

  • 700660-FC906-EL

This presents the DoorLogo 2 icon which, unsurprisingly, is not one of the remaining undocumented bonus downloadables.

The Last Day campaign had community members and fans runnin al around the world looking for high quality COG tags with unique codes that would either unlock a special ‘tab’ on the promotion website or pop up one of a number of special downloadable assets, from avatars, to sound clips, and wallpapers.

People on the hunt for the tags, either from GPS coordinates posted online, or through local game retailers who ran their promotional contests and giveaways, (or by mail) after receiving their COG tags would effectively provethe slogan – Every tag tells a tale. They’d share their expedition, their adventure, their trials and struggles as they pursued the ever-coveted Gears of War COG.

Its value was different to everyone; some wanted money and would sell them on eBay to the highest bidder (one sold for nearly $500USD); some wanted fame, reputation, bragging rights; some simply love the game so much, it’s a priceless commodity to add to their collection.  Whatever the reason, people around the world flew out in droves, and created tales of their own.

 

Every tag tells a tale.
See you on Xbox Live!

For an overview of the 1000 COG campaign run by AKQA, see “Gearing Up”.